Game Review: Table Tennis for the XBOX 360
The different buttons on the controller perform different functions such as a soft drop shot, putting spin on the ball in different directions, increasing your power via what is called a "focus" shot. The focus bar gets depleted as you use it and increases as you make good shots. When someone tries to return a shot but hits it poorly, they perform a "block" shot where the ball is hit back to you, but bounces rather high on the table. This presents the ability to perform a "slam" on the ball and smack it hard past the other player. However, slam shots are not too hard to return as long as you are in front of the shot when it comes back to you. Performing a "focus" shot when someone slams to you makes it easier to return it without presenting them another attempt at a slam shot. Generally, you want to slam the ball to a part of the table that the other player is not guarding. Better players will leave a spot open until the last second, knowing that you are aiming to that spot, then they will jump over there and return the ball. Of course, all players have their patterns. For example, when you know how someone typically tries to return a slam ball, watch for the opening and slam it to where they least expect you to. This goes back and forth. You learn their patters and they change them. They learn your patterns and you change them. The person who has the less predictable of patters will usually win. Then again, some people just suck.
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